Issues With Camera and Socket Scaling with Third Person Character

Issues With Camera and Socket Scaling with Third Person Character

Issues With Camera and Socket Scaling with Third Person Character

Hey guys, I’ve been having a recurring issue in which my character stays the size I want him to, but everything I apply to the bones is scaled abnormally. This goes for sockets, cameras, etc. I’m using UE4.18. I’m just curious as to what is causing this problem. Below is an example comparing two scenarios. One of the images is of the character I made and imported into UE4, the other is the default TPS character. In this image, the camera is huge, about 100 times larger than it is with the de

Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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Issues With Camera and Socket Scaling with Third Person Character

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